Polylidar3D Logo
1.0.9

Getting Started

  • Introducing Polylidar3D
  • Software Overview
  • Install Instructions
  • Building Documentation

Tutorial

  • Python
  • C++

Python API

  • polylidar
  • polylidar.polylidarutil.plane_filtering

C++ API

  • C++ Library API
    • Class Hierarchy
    • File Hierarchy
    • Full API
      • Namespaces
        • Namespace Polylidar
        • Namespace Polylidar::Core
        • Namespace Polylidar::Delaunator
        • Namespace Polylidar::MeshHelper
        • Namespace Polylidar::Utility
        • Namespace Polylidar::Utility::Math
      • Classes and Structs
      • Functions
      • Variables
      • Defines
      • Typedefs
Polylidar3D
  • Docs »
  • C++ Library API »
  • Namespace Polylidar::Utility::Math

Namespace Polylidar::Utility::Math¶

Contents

  • Functions

Functions¶

  • Function Polylidar::Utility::Math::AxisAngleFromVectors

  • Function Polylidar::Utility::Math::AxisAngleToRotationMatrix

  • Function Polylidar::Utility::Math::CrossProduct3

  • Function Polylidar::Utility::Math::Determinant

  • Function Polylidar::Utility::Math::DotProduct2

  • Function Polylidar::Utility::Math::DotProduct3(const std::array<double, 3>&, const std::array<double, 3>&)

  • Function Polylidar::Utility::Math::DotProduct3(const double *, const std::array<double, 3>&)

  • Function Polylidar::Utility::Math::Get360Angle

  • Function Polylidar::Utility::Math::L2Norm

  • Function Polylidar::Utility::Math::L2Norm3D

  • Function Polylidar::Utility::Math::Normalize3

  • Function Polylidar::Utility::Math::RotateVector

  • Function Polylidar::Utility::Math::Subtract(const double *, const double *, std::array<double, 3>&)

  • Function Polylidar::Utility::Math::Subtract(const std::array<double, 3>&, const std::array<double, 3>&, std::array<double, 3>&)

Next Previous

© Copyright 2020, Jeremy Castagno

Built with Sphinx using a theme provided by Read the Docs.